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: Autoexec.cfg  ( 421 )
timeMarch 13, 2009, 12:34:18 AM #0
Vampie Cakes
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Using This

You can modify the colors/outline glows.

I haven't done it yet but i am going to test it soon.

More info Here




good job vamp, can't expect J to do that...lazy mexican

timeMarch 13, 2009, 12:40:47 AM #1
Vampie Cakes
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or you can simply just use this:

http://www.fpsbanana.com/tools/3701




good job vamp, can't expect J to do that...lazy mexican

timeMarch 13, 2009, 11:46:59 AM #2
YoJDawg
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thank you sir


timeMarch 13, 2009, 01:39:03 PM #3
Vampie Cakes
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or you can simply just use this:

http://www.fpsbanana.com/tools/3701


ok I tried this and it didn't work..

I may just steal the commands out of the community config..




good job vamp, can't expect J to do that...lazy mexican

timeMarch 13, 2009, 03:44:50 PM #4
Vampie Cakes
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ok I found one better.

holy shit, ITEMS FLASH AT YOU i shit you not.

I tested.



glow.cfg
Code: [Select]
//Glow of items up close
alias "gcone" "cl_glow_item_r 1.0;cl_glow_item_b 0.0;cl_glow_item_g 0.0;wait 11;gctwo"
alias "gctwo" "cl_glow_item_r 1.0;cl_glow_item_b 0.0;cl_glow_item_g 0.25;wait 11;gcone"
gctwo

//Glow of items from a distance
alias "gfone" "cl_glow_item_far_r 1.0;cl_glow_item_far_b 0.0;cl_glow_item_far_g 0.0;wait 99;gftwo"
alias "gftwo" "cl_glow_item_far_r 1.0;cl_glow_item_far_b 0.0;cl_glow_item_far_g 0.25;wait 22;gfone"
gftwo

//Glow of spawning infected mates
cl_glow_ghost_infected_b 0.70
cl_glow_ghost_infected_g 0.70
cl_glow_ghost_infected_r 0.70

//Glow of barfed survivors (ONLY SURVIVORS VIEW)
cl_glow_survivor_vomit_b 0.72
cl_glow_survivor_vomit_g 0.07
cl_glow_survivor_vomit_r 0.79

//Glow of items in "black and white" mode
//cl_glow_thirdstrike_item_b
//cl_glow_thirdstrike_item_g
//cl_glow_thirdstrike_item_r

//Glow of infected team mates (ONLY INFECTED VIEW)
//cl_glow_infected_b
//cl_glow_infected_g
//cl_glow_infected_r

//Glow of barfed survivors (ONLY INFECTED)
//cl_glow_infected_vomit_b
//cl_glow_infected_vomit_g
//cl_glow_infected_vomit_r

//Glow of  survivors (ONLY SURVIVOR)
//cl_glow_survivor_b
//cl_glow_survivor_g
//cl_glow_survivor_r

//Glow of Healthy survivors (ONLY INFECTED)
//cl_glow_survivor_health_high_b
//cl_glow_survivor_health_high_g
//cl_glow_survivor_health_high_r

//Glow of slightly hurt survivors (ONLY INFECTED)
//cl_glow_survivor_health_med_b
//cl_glow_survivor_health_med_g
//cl_glow_survivor_health_med_r

//Glow of badly hurt survivors (ONLY INFECTED)
//cl_glow_survivor_health_low_b
//cl_glow_survivor_health_low_g
//cl_glow_survivor_health_low_r

//Glow of incapped survivors (ONLY SURVIVORS)
//cl_glow_survivor_hurt_b
//cl_glow_survivor_hurt_g
//cl_glow_survivor_hurt_r

Items flash RED
Smokered teammates are Yellow
Boomered teammates are purple


or if your prefer turquoise to red

Code: [Select]
//Glow of items up close
alias "gcone" "cl_glow_item_r 0.0;cl_glow_item_b 1.0;cl_glow_item_g 0.4;wait 11;gctwo"
alias "gctwo" "cl_glow_item_r 0.0;cl_glow_item_b 1.0;cl_glow_item_g 1.0;wait 11;gcone"
gctwo

//Glow of items from a distance
alias "gfone" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 0.5;wait 99;gftwo"
alias "gftwo" "cl_glow_item_far_r 0.0;cl_glow_item_far_b 1.0;cl_glow_item_far_g 1.0;wait 22;gfone"
gftwo

//Glow of spawning infected mates
cl_glow_ghost_infected_b 0.70
cl_glow_ghost_infected_g 0.70
cl_glow_ghost_infected_r 0.70

//Glow of barfed survivors (ONLY SURVIVORS VIEW)
cl_glow_survivor_vomit_b 0.72
cl_glow_survivor_vomit_g 0.07
cl_glow_survivor_vomit_r 0.79

//Glow of items in "black and white" mode
//cl_glow_thirdstrike_item_b
//cl_glow_thirdstrike_item_g
//cl_glow_thirdstrike_item_r

//Glow of infected team mates (ONLY INFECTED VIEW)
cl_glow_infected_b 1.0
cl_glow_infected_g 0.5
cl_glow_infected_r 0.0

//Glow of barfed survivors (ONLY INFECTED)
//cl_glow_infected_vomit_b
//cl_glow_infected_vomit_g
//cl_glow_infected_vomit_r

//Glow of  survivors (ONLY SURVIVOR)
cl_glow_survivor_b 1.0
cl_glow_survivor_g 0.5
cl_glow_survivor_r 0.0

//Glow of Healthy survivors (ONLY INFECTED)
//cl_glow_survivor_health_high_b
//cl_glow_survivor_health_high_g
//cl_glow_survivor_health_high_r

//Glow of slightly hurt survivors (ONLY INFECTED)
//cl_glow_survivor_health_med_b
//cl_glow_survivor_health_med_g
//cl_glow_survivor_health_med_r

//Glow of badly hurt survivors (ONLY INFECTED)
//cl_glow_survivor_health_low_b
//cl_glow_survivor_health_low_g
//cl_glow_survivor_health_low_r

//Glow of incapped survivors (ONLY SURVIVORS)

//cl_glow_survivor_hurt_b
//cl_glow_survivor_hurt_g
//cl_glow_survivor_hurt_r

I don't like the red so I went with turq.


To use these:

open notepad
paste in and save a glow.cfg

go to the l4d cfg dir, typically C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\cfg

put the glow.cfg there.

open or create autoexec.cfg

in there put

Code: [Select]
exec glow.cfg

you can also PUT THE DAMN SEARCH KEY there so you don't have to type it out every time:)




good job vamp, can't expect J to do that...lazy mexican

timeMarch 13, 2009, 04:06:57 PM #5
YoJDawg
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thats good


timeMarch 13, 2009, 04:11:30 PM #6
Vampie Cakes
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Here are some pics so you can kind of see what it looks like.
You just cant see the flashing.


Item changes _V RED:
Pipe Bomb/////Ammo/////Safe Room Door/////Pistols

Survivor glow changes in _V RED and _V TURQ:
Strangled vs barfed Note: the item here glows in a alternative glow which is not part of the script above, but you can add it (watch last paragraph) if you want.

Infected glow changes in _V RED and _V TURQ:
Must see 1/////Must see 2/////Must see 3

Additional 1/////Additional 2/////Additional 3/////Additional 4

---------------------------
Alternative Turquoise glow - if you want this instead of red, read the last paragraph:

Item glow changes in _V TURQ
Alternative must see 1/////Alternative must see 2/////Additional screen




good job vamp, can't expect J to do that...lazy mexican
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